Description

BRANCH: MAIN
CHANGELIST: 2322258
PLATFORM: Windows
   
DESCRIPTION: When importing a mesh into the editor if there are multiple LOD setup meshes in a single FBX they will not import as a single asset when the Combined Meshes flag is enabled
 
 
ENVIRONMENT:
OS: Windows 8.1
PROCESSOR:  Intel(R) Xeon(R) CPU E5-2620 @ 2.10GHz
MEMORY: 32GB RAM
GRAPHICS: NVIDIA GeForce GTX 770

Steps to Reproduce

REGRESSION: No
 
FREQUENCY: 3/3
====================================
 
REPRO STEPS:
 
1. Open UE4
2. Import the LOD FBX with two separate LODs setup in a single FBX
3. Check Combine Meshes flag and Import LODs
 
 
 
Expected:
The LODs imported will impot as a single asset    
 
 
RESULTS:
The LODs will import as separate assets 
 

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Fixed
ComponentTools - Import
Affects Versions4.104.114.124.13
Target Fix4.15
Fix Commit3223184
Main Commit3229477
CreatedOct 10, 2014
ResolvedDec 6, 2016
UpdatedApr 27, 2018