[CrashReport] UE4Editor_AIModule!FEnvQueryInstance::PrepareContext() [envqueryinstance.cpp:128]

Gameplay - AI - Dec 14, 2017

Comment from user:Moving EQS Testing pawn with live update ...

[CrashReport] UE4Editor_Engine!FBlueprintDebugData::FindBreakpointInjectionSites() [blueprintgeneratedclass.h:382]

Gameplay - Blueprint - Aug 29, 2017

This is a common and longstanding crash that has occurred since at least 4.9 and affected over 280 users. User DescriptionsI added an item to a BP struct. Last time I did this (several months ago) ...

[CrashReport] UE4Editor_Engine!FShaderCompilingManager::LaunchWorker() [shadercompiler.cpp:1573]

Rendering - Aug 21, 2017

This is a common and longstanding crash that has occurred since at least 4.9. The issue appears to be due to missing ShaderCompileWorker.exe in binaries, but many of these crashes occur in the vani ...

[CrashReport] UE4Editor_Sequencer!FSequencer::Tick() [sequencer.cpp:439]

Sequencer - Aug 21, 2017

This is a common crash that has occurred since at least the 4.10 release, although there seems to be a gap where it may not have occurred through the 4.12-4.14 releases, but returned with 4.15. Use ...

Components tree is ending up with duplicate entries (same pointer added to the list view more than once), causing an assert

Gameplay - Blueprint Editor - Jul 19, 2017

This is a common crash affecting users in 4.15 and 4.16. Over 200 unique users have been affected. User DescriptionsCamera Component Drag Drop Error 카메라 컴포넌트를 이벤트 그래프에 드래그 하는 도중 에러 발생 Creating a ne ...

[CrashReport] UE4Editor_ClassViewer!TBaseMulticastDelegate<void>::RemoveDelegateInstance() [delegatesignatureimpl.inl:970]

Tools - Jul 14, 2017

This is a common crash affecting users on Windows and Linux. It also appears related to an older Mac crash (UE-23779). Users have not provided any new descriptions. Source Context 959 v ...

[CrashReport] UE4Editor_Engine!FTextureCacheDerivedDataWorker::BuildTexture() [texturederiveddata.cpp:772]

Rendering - Feb 20, 2017

Error message: Access violation - code c0000005 (first/second chance not available) Source Context:757 if (SourceMips.Num()) 758 { 759 FFormatNamedArguments Args; ...

Undocked Windows with a hidden tab cannot be unhidden, moved, or docked any longer.

Tools - Dec 16, 2016

Any undocked windows that have their tab hidden cannot be unhidden and the window cannot be moved. This is problematic because one this is done even if you close the window and reopen it via the Win ...

Crash Occurs on Second PIE When Using Seamless Travel to Travel From One Map to Another That Contain the Same Sublevel

Gameplay - Dec 6, 2016

The editor is crashing on the second PIE attempt when using seamless travel to travel from one map to another when both maps contain the same sublevel. The travel is taking place using: PlayerContr ...

[CrashReport] UE4Editor_MaterialEditor!CastChecked<UMaterialGraphNode,UEdGraphNode>() [casts.h:192]

Tools - Material Editor - Aug 31, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Access violation - code c0000005 ( ...