Steps to Reproduce

Enable Control Rig and Fullbody IK plugins in your C ++ project.
Create a Control Rig asset.
Place a Fullbody node, save and restart.
Make sure that the FullbodyIK node is no longer referenced.

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Fixed
ComponentUE - Anim - Rigging
Affects Versions4.26.14.26.2
Target Fix5.0
Fix Commit17207779
Main Commit17207779
CreatedFeb 22, 2021
ResolvedAug 17, 2021
UpdatedDec 1, 2021