Steps to Reproduce

Enable Control Rig and Fullbody IK plugins in your C ++ project.
Create a Control Rig asset.
Place a Fullbody node, save and restart.
Make sure that the FullbodyIK node is no longer referenced.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to AnswerHub just mention UE-109066 in the post.

0
Login to Vote

Cannot Reproduce
ComponentAnim - ControlRig
Affects Versions4.26.1
CreatedFeb 22, 2021
ResolvedFeb 24, 2021
UpdatedMar 2, 2021