It seems that when setting the Max Depenetration Velocity to a non-zero value, you are then unable to set it back to 0.
Tested in //UE4/Release-4.25 @ CL 14469661 and this did not occur so marking as a Regression
RESULT:
Max Depenetration Velocity is still set to 1.5
EXPECTED:
Max Depenetration Velocity would be set to 0.0
I am not able to find world outliner how to enable it?
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When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-109646 in the post.
1 |
Component | UE - Simulation - Physics |
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Affects Versions | 4.26 |
Created | Mar 1, 2021 |
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Updated | Nov 8, 2023 |