It seems that when setting the Max Depenetration Velocity to a non-zero value, you are then unable to set it back to 0.

Tested in //UE4/Release-4.25 @ CL 14469661 and this did not occur so marking as a Regression

Steps to Reproduce
  1. Make a new empty project
  2. Open Project Settings > Physics
  3. Under Simulation, change "Max Depenetration Velocity" to an arbitrary value like 1.5
  4. Close Unreal Editor
  5. Reopen the project
  6. Open Project Settings > Physics
  7. Change "Max Depenetration Velocity" to 0.0
  8. Close Unreal Editor
  9. Reopen the blank project
  10. Open Project Settings > Physics

Max Depenetration Velocity is still set to 1.5

Max Depenetration Velocity would be set to 0.0

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-109646 in the post.

Login to Vote

ComponentUE - Simulation - Physics
Affects Versions4.26
CreatedMar 1, 2021
UpdatedNov 8, 2023
View Jira Issue