Description

When creating Soft Object Variables of Actor or Character blueprints, the default value of the variable is greyed out and unable to be changed. I was able to create a Soft Object Reference of the Third Person Anim BP and the default value was not greyed out. 

Tested in //UE4/Release-4.25 @ CL 14469661 and this did not occur, so marking as a Regression

Steps to Reproduce
  1. Create a Third Person Template Project
  2. Right-click in the content browser
  3. Create a new Blueprint Class with Actor as the Parent Class
  4. Open the Blueprint
  5. Add a new variable
  6. Set the Variable's type to Third Person Character > Soft Object Reference
  7. Compile the Blueprint
  8. Look at the details panel of the Soft Object variable

RESULT:

The default value is greyed out and cannot be changed

EXPECTED:

The default value can be changed in the details panel

Have Comments or More Details?

There's no existing public thread on this issue, so head over to AnswerHub just mention UE-109717 in the post.

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Fixed
ComponentGameplay - Blueprint
Affects Versions4.26
Target Fix4.26.2
Fix Commit15563715
Release Commit15563715
CreatedMar 2, 2021
ResolvedMar 2, 2021
UpdatedApr 26, 2021