Description

When creating Soft Object Variables of Actor or Character blueprints, the default value of the variable is greyed out and unable to be changed. I was able to create a Soft Object Reference of the Third Person Anim BP and the default value was not greyed out. 

Tested in //UE4/Release-4.25 @ CL 14469661 and this did not occur, so marking as a Regression

Steps to Reproduce
  1. Create a Third Person Template Project
  2. Right-click in the content browser
  3. Create a new Blueprint Class with Actor as the Parent Class
  4. Open the Blueprint
  5. Add a new variable
  6. Set the Variable's type to Third Person Character > Soft Object Reference
  7. Compile the Blueprint
  8. Look at the details panel of the Soft Object variable

RESULT:

The default value is greyed out and cannot be changed

EXPECTED:

The default value can be changed in the details panel

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Fixed
ComponentUE - Gameplay - Blueprint
Affects Versions4.26
Target Fix4.26.2
Fix Commit15563715
Release Commit15563715
CreatedMar 2, 2021
ResolvedMar 2, 2021
UpdatedApr 27, 2022