D3D11Commands.cpp is doing FName resolutions in the critical fast path. This looks to be a regression from the memory freezing refactor.

Steps to Reproduce

Compare editor runtime performance between 4.23 and 4.26 (unsure if this manifests in intermediate versions). 4.26 is slower on the render thread.

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ComponentUE - Rendering Architecture - RHI
Affects Versions4.26
Target Fix4.26.2
Fix Commit15587568
Main Commit15797488
Release Commit15587568
CreatedMar 3, 2021
ResolvedMar 3, 2021
UpdatedNov 29, 2022
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