Non Instanced Subobject sets to none after compiling the blueprint. Please see attached video for more details.
Checking regression in 4.26 now
Results: Non Instanced Subobject sets to none
Expected: Non Instanced Subobject remains set to QABP_SceneComp
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-112667 in the post.
5 |
Component | UE - Gameplay - Components |
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Affects Versions | 5.0 |
Created | Apr 2, 2021 |
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Updated | Mar 23, 2023 |