Description

Crash Reporter
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User installed UE4, version 4.7.1 few days ago and I hadn't any problems with launching Unreal Editor.

After upgraded the engine to 4.7.2 is getting crash every time when trying ti open Unreal Editor - it crash during initializing at 45%.

Steps to Reproduce

Unable to reproduce locally

Callstack

<unknown module>! KERNELBASE!RaiseException()
<unknown module>! UE4Editor_Core!FOutputDeviceWindowsError::Serialize()
<unknown module>! UE4Editor_Core!FOutputDevice::Logf__VA()
<unknown module>! UE4Editor_Core!FDebug::AssertFailed()
<unknown module>! UE4Editor_Engine!TArray<unsigned char,TAlignedHeapAllocator<0> >::BulkSerialize()
<unknown module>! UE4Editor_Engine!FRawStaticIndexBuffer::Serialize()
<unknown module>! UE4Editor_Engine!FStaticMeshLODResources::Serialize()
<unknown module>! UE4Editor_Engine!TIndirectArray<FStaticMeshLODResources,FDefaultAllocator>::Serialize()
<unknown module>! UE4Editor_Engine!FStaticMeshRenderData::Serialize()
<unknown module>! UE4Editor_Engine!FStaticMeshRenderData::Cache()
<unknown module>! UE4Editor_Engine!UStaticMesh::CacheDerivedData()
<unknown module>! UE4Editor_Engine!UStaticMesh::PostLoad()
<unknown module>! UE4Editor_CoreUObject!UObject::ConditionalPostLoad()
<unknown module>! UE4Editor_CoreUObject!EndLoad()
<unknown module>! UE4Editor_CoreUObject!LoadPackageInternal()
<unknown module>! UE4Editor_CoreUObject!ResolveName()
<unknown module>! UE4Editor_CoreUObject!StaticLoadObject()
<unknown module>! UE4Editor_Engine!ConstructorHelpersInternal::FindOrLoadObject<UStaticMesh>()
<unknown module>! UE4Editor_Engine!ConstructorHelpers::FObjectFinder<UStaticMesh>::FObjectFinder<UStaticMesh>()
<unknown module>! UE4Editor_Engine!UCameraComponent::UCameraComponent()
<unknown module>! UE4Editor_CoreUObject!UClass::CreateDefaultObject()
<unknown module>! UE4Editor_CoreUObject!FObjectInitializer::CreateDefaultSubobject()
<unknown module>! UE4Editor_Engine!ACameraActor::ACameraActor()
<unknown module>! UE4Editor_CoreUObject!UClass::CreateDefaultObject()
<unknown module>! UE4Editor_CoreUObject!UObjectLoadAllCompiledInDefaultProperties()
<unknown module>! UE4Editor_CoreUObject!ProcessNewlyLoadedUObjects()
<unknown module>! UE4Editor!FEngineLoop::PreInit()
<unknown module>! UE4Editor!GuardedMain()
<unknown module>! UE4Editor!GuardedMainWrapper()
<unknown module>! UE4Editor!WinMain()

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Cannot Reproduce
ComponentUE - Graphics Features
Affects Versions4.7.2
Target Fix4.7.3
Fix Commit2485990
CreatedMar 7, 2015
ResolvedMar 20, 2015
UpdatedApr 27, 2018