Blueprints based on a const class will continue to be BPTYPE_Const after being reparented to a non const class.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-115140 in the post.
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Component | UE - Gameplay - Blueprint Editor |
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Affects Versions | 4.26 |
Created | May 7, 2021 |
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Updated | Dec 22, 2023 |