Overlapping shots will evaluate all shots instead of the topmost one.
RESULT:
Both sequences will evaluate instead of just the topmost one.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-116134 in the post.
0 |
Component | UE - Anim - Sequencer |
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Affects Versions | 4.26.2 |
Target Fix | 4.27 |
Fix Commit | 16417035 |
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Release Commit | 16556647 |
Created | May 19, 2021 |
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Resolved | May 21, 2021 |
Updated | Dec 1, 2022 |