Overlapping shots will evaluate all shots instead of the topmost one.
RESULT:
Both sequences will evaluate instead of just the topmost one.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-116134 in the post.
| 0 |
| Component | UE - Anim - Sequencer |
|---|---|
| Affects Versions | 4.26.2 |
| Target Fix | 4.27 |
| Fix Commit | 16417035 |
|---|---|
| Release Commit | 16556647 |
| Created | May 19, 2021 |
|---|---|
| Resolved | May 21, 2021 |
| Updated | Dec 1, 2022 |