Default HDR images look incorrect for different reasons on each platform:
PC SDR:
[Image Removed]
PC HDR:
[Image Removed]
Go the DefaultEngine.ini of EngineTest and set the following:
[SystemSettings]
r.AllowHDR=True
Then launch EngineTest from the editor for Windows or BuildCookRun -project="EngineTest" -build -cook -stage -pak -package -platform=[Platform]
Image looks correct in SDR
Set r.HDR.EnableHDROutput=1 in console
Either the image will be washed out or completely oversaturated
Request a info about UE-127172 bug tracker
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What property of the Slider is the image used when dragging?
What properties of the progress bar can be used for drag and drop highlighting?
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-117299 in the post.
5 |
Component | UE - Graphics Features |
---|---|
Affects Versions | 4.26.2, 4.27 |
Target Fix | 5.0 |
Created | Jun 4, 2021 |
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Resolved | Sep 9, 2021 |
Updated | Sep 19, 2021 |