Devs are expected to make their own portrait/landscape splash screens
When changing the Orientation in the iOS settings to Portrait and Upside Down, the splash screen will still appear in the landscape orientation when the project opens.
this issue will only occur on the iPhone 5.
Tested on and iPad mini 3 (8.1), iPad 2 (8.1), and an iPhone 5 (8.1)
1) Open a new template project
2) When the project opens, Locate the projects settings in the Edit tab
3) In the project settings, select the iOS subsection.
4) In the subsection, change the orientation to Portrait and Upside down.
5) Un-check both landscape Left and Right.
6) Exit the project settings and save the project.
7) Deploy the project to an iPhone 5.
8) Once deployed to the device, open the project and notice the splash screen.
Request a info about UE-127172 bug tracker
Why does the REMOVE method of map container remove elements have memory leaks?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
How do I set a material as a post-processing material?
How to delete some elements correctly when deleting an array loop?
What is the difference between Camera and CineCamera?
What controls of umg have mouse wheel events in UE4.27?
How to implement springarm components to scale according to mouse position in spawn?
How to assign a value to a member of UMG's UMaterialInterface pointer type in C++?
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Platform - Mobile |
---|---|
Affects Versions | 4.7.2 |
Created | Mar 12, 2015 |
---|---|
Resolved | Mar 13, 2015 |
Updated | Jul 14, 2021 |