Steps to Reproduce
  1. Open CtrlRig_Transform asset in the attached project.  [Image Removed]
  2. While item type of CCDIK node set to bone, the IK effects seems normal. [Image Removed][Image Removed]
  3. But while item type set to controls, it behaved unstable and strange. [Image Removed][Image Removed]
  4. Is it a bug or by design? 
  5. Here is the attached testing project [Link Removed].

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ComponentUE - Anim - Rigging - Control Rig
Affects Versions4.265.1
Target Fix5.2
CreatedJun 15, 2021
ResolvedSep 14, 2021
UpdatedOct 4, 2022