Expand Node on a Function node deletes the Function node. If the Function node is part of a group of nodes collapsed into a function, expanding that new function node will return all nodes except the Function node.

Steps to Reproduce

[NameRemoved] Should add a pop up for confirmation on a destructive action

1. Open any project
2. Open any Blueprint
3. Create a new Function
4. Drag the Function into the Event Graph
5. Right-click > Expand node

The Function node is deleted.

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ComponentUE - Gameplay - Blueprint
Affects Versions4.7.2
Target Fix4.8
Fix Commit2486157
CreatedMar 13, 2015
ResolvedMar 20, 2015
UpdatedApr 27, 2018