Steps to Reproduce

Download the licensee assets here - [Link Removed]

Place the folder "QualitySwitch" in the content folder of a project and open TST_QualitySwitch.umap

The left hand sphere will be a bold colour, the right hand one will be black. Go to the settings icon at the top -> Material Quality Level and change it, the colour of the left sphere will change, but the right one remains black.

For comparison, open the material of the top layer (ML_TST_QualitySwitch.uasset) and disconnect the quality switch from the emissive color in the SetMaterialAttributes node, and replace it with one of the 4 colours directly (i.e. circumvent the Quality Switch). The right sphere will now have the specified colour.

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Fixed
ComponentUE - Graphics Features
Affects Versions4.26.24.27
Target Fix5.0
Fix Commit18109454
Release Commit18109454
CreatedJul 6, 2021
ResolvedNov 9, 2021
UpdatedJan 26, 2023
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