When an event on a component that is called from an actor's constructor is deleted, the editor crashes.
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Blueprint |
---|---|
Affects Versions | 4.7.2 |
Target Fix | 4.8 |
Fix Commit | 2518232 |
---|
Created | Mar 16, 2015 |
---|---|
Resolved | Apr 20, 2015 |
Updated | Apr 27, 2018 |