Description

I'm importing glb or gltf files via the data prep tools but I can't find an option to set the animation fps. It defaults to 30 fps. (it doesn't matter which fps my exported animation has)

Is there a way to set a different animation fps?

The exported animations are mostly set via timeline keyframes on empties and not with skeletal meshes.

[Link Removed]

Steps to Reproduce

Import glTF file with animation via Datasmith
Notice that the imorted level sequence is always at 30FPS, no matter the input file FPS.
We want an option to read the FPS from the source glTF file

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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-120277 in the post.

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Fixed
Fix Commit17799100
Release Commit17799100
CreatedJul 23, 2021
ResolvedOct 13, 2021
UpdatedJan 26, 2023
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