upd. Regression was checked on //UE4/Release-4.26 CL 15973114, issue wasn't reproduced. Regression - YES
Shader compilation failure crash with DX12, Tesselation, Instanced Stereo, and Hierarchical LOD Coloration viewmode, with a shader like the following: [Image Removed]
Step 3 may or may not be required, but I didn't personally experience a crash until using that view mode.
LoginId:aff2526a40664d4c3c66ba9dff19a256 EpicAccountId:c687981c4d1f4b3499c0bb1908069a2a Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/RHI/Private/PipelineStateCache.cpp] [Line: 139] Shader compilation failures are Fatal. UE4Editor_RHI!FCompilePipelineStateTask::DoTask() [D:\Build\++UE4\Sync\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp:907] UE4Editor_RHI!TGraphTask<FCompilePipelineStateTask>::ExecuteTask() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:886] UE4Editor_Core!FTaskThreadAnyThread::ProcessTasks() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:1065] UE4Editor_Core!FTaskThreadAnyThread::ProcessTasksUntilQuit() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:888] UE4Editor_Core!FTaskThreadAnyThread::Run() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:965] UE4Editor_Core!FRunnableThreadWin::Run() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:86]
I am not able to find world outliner how to enable it?
I'm working on a VR Project and I cannot add Nav Mesh to the stairs??
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
What properties of the progress bar can be used for drag and drop highlighting?
What property of the Slider is the image used when dragging?
How to achieve HLSL Multiple Render Target in Material blueprints?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-121129 in the post.
7 |
Component | UE - Graphics Features |
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Affects Versions | 4.26.2, 4.27 |
Target Fix | 4.27.2 |
Created | Aug 5, 2021 |
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Resolved | Sep 29, 2021 |
Updated | Sep 29, 2021 |