This issue seems to occur only in 4.27 with DX12. Did not repro in 4.27 with -dx11, nor in UE5 DX11/DX12.

Steps to Reproduce
  1. Open the project included in
  2. Play in Editor or Simulate.
  3. Observe that the groom bound to the pig head sometimes explodes or flickers.

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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-121375 in the post.

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CreatedAug 10, 2021
UpdatedSep 15, 2023