Description

Tracking a potential issue where components in C++ are being "lost" prior to BeginPlay.

Renaming the reference variable seems to work around the issue, but the cause is currently unknown/needs more investigation.

Steps to Reproduce
Callstack

N/A

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Cannot Reproduce
ComponentUE - Gameplay - Components
Affects Versions4.224.26
CreatedSep 3, 2021
ResolvedDec 22, 2023
UpdatedDec 22, 2023