Description

There have been a number of complaints about the time it takes to build projects on the Mac - the consistent theme as in the additional URL - is that the editor is thrashing compressing textures. It is taking many times longer than Windows. Thankfully the problem is ours - we've been shipping debug binaries of nvTT.

Steps to Reproduce

Open any new project - esp. large ones. Watch your editor crawl through texture compression.

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

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Fixed
ComponentUE - Platform - Apple
Affects Versions4.74.8
Target Fix4.7.4
Fix Commit2489751
CreatedMar 25, 2015
ResolvedMar 25, 2015
UpdatedApr 27, 2018