The ConstructObjectFromClass node no longer allows connections to the "Outer" input pin that are not of a type that's derived from the current Blueprint class (self).
Previously, users could connect any UObject type to the "Outer" pin.
N/A
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-126781 in the post.
| 0 |
| Component | UE - Gameplay - Blueprint Editor |
|---|---|
| Affects Versions | 5.0 |
| Target Fix | 5.0 |
| Created | Sep 15, 2021 |
|---|---|
| Resolved | Sep 15, 2021 |
| Updated | Nov 30, 2021 |