Download the licensee repro from here - [Link Removed]
Extract and place the top "Goldfish" folder in any project.
Set Project setting "Shadow Map Method" to "Virtual Shadow Maps (Beta)"
Open the map "ijg_shadow_artifact"
Open level sequence LS_Test_VirShadow
Hit "play" on the level sequence. The shadows start ok but then quickly look out of place, and are too large on the mouths.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-127691 in the post.
2 |
Component | UE - Graphics Features |
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Affects Versions | 5.0 |
Target Fix | 5.0 |
Created | Sep 23, 2021 |
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Resolved | Mar 3, 2022 |
Updated | Jan 26, 2023 |