Download the licensee repro here:
[Link Removed]
In the Main map, select groom_cam and see that refraction on the distant cylinder is working correctly.
Delete/Move refractionProof cylinder out of the way, to show the "hidden" groom asset hair
Select groom_cam again. The revealed groom asset (GRM_debug) is not refracted and actually looks like it may be ignoring z-sort order.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-129582 in the post.
| 0 |
| Component | UE - Graphics Features |
|---|---|
| Affects Versions | 4.27 |
| Target Fix | 5.0 |
| Created | Sep 28, 2021 |
|---|---|
| Resolved | Nov 1, 2021 |
| Updated | Nov 30, 2021 |