Due to module initialization order we are serializing shaders before the Niagara module has started up. This means we are unable to find the default data interface for the GPU simulation to serialize correctly.
Request a info about UE-127172 bug tracker
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How to achieve HLSL Multiple Render Target in Material blueprints?
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
I cant package my project, tried to search online but could not find any answeres
What property of the Slider is the image used when dragging?
What properties of the progress bar can be used for drag and drop highlighting?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-129880 in the post.
1 |
Component | UE - Niagara |
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Affects Versions | 4.27 |
Target Fix | 4.27.2 |
Created | Sep 30, 2021 |
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Resolved | Oct 13, 2021 |
Updated | Dec 1, 2022 |