This occurs in UE5/EA and in Release-5.0

Steps to Reproduce

1. Create a BP function with an out param of a transform
2. Split the transform pin struct
3. Split the Location pin struct
4. Connect stuff to the X,Y,Z of the location
5. Right click on the function in the My Blueprint window and copy the function
6. Paste the function into a different blueprint

Result: The "Return node" has individual params for each split pin
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Expected: only one out param is created of type Transform, with the pins split exactly how they were in the original graph

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ComponentUE - Gameplay - Blueprint Editor
Affects Versions5.0
CreatedOct 3, 2021
UpdatedJun 6, 2023