If an actor moves behind the camera while being tracked for focus, the focus plane moves back away from the lens the same distance the actor moves behind the camera.
This leads to undesirable behavior on a virtual production shoot since fast-moving subjects that move from in front to behind the camera will cause a sharp rack focus even after they leave the camera frustum.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-131231 in the post.
0 |
Component | UE - Anim - Sequencer |
---|---|
Affects Versions | 4.27 |
Target Fix | 5.0 |
Created | Oct 11, 2021 |
---|---|
Resolved | Oct 14, 2021 |
Updated | Jan 26, 2023 |