Download the licensee repro from here - [Link Removed]
Open NewTextureRenderTarget - looks normal.
Set r.Tonemapper.Sharpen 2
Reopen the rendertarget - translucent artefacts from the edges of the capture cube appear (see attached images).
Request a info about UE-127172 bug tracker
I am not able to find world outliner how to enable it?
How to achieve HLSL Multiple Render Target in Material blueprints?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How does UMG set overlapping layouts?
How can i modify the param name in EQS node
An error occurred while trying to generate project files !?
What property of the Slider is the image used when dragging?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-132369 in the post.
0 |
Component | UE - Graphics Features |
---|---|
Affects Versions | 4.27 |
Target Fix | 5.0 |
Fix Commit | 18325677 |
---|---|
Main Commit | 18374742 |
Created | Oct 20, 2021 |
---|---|
Resolved | Nov 30, 2021 |
Updated | Dec 3, 2021 |