A licensee has also recommended a fix for this issue, please see the UDN link for details.
Example renderdoc capture of the issue can be found here - [Link Removed]
Download the licensee example project here - [Link Removed]
Create a renderdoc capture of the scene, (may need to take the capture on a delay and refocus onto the scene to capture the SceneCapture Component process).
See the attached image; the SceneCapture component processes the entire scene despite only requiring the depth, hence using resources unnecessarily.
Request a info about UE-127172 bug tracker
I am not able to find world outliner how to enable it?
How to achieve HLSL Multiple Render Target in Material blueprints?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
How can i modify the param name in EQS node
What properties of the progress bar can be used for drag and drop highlighting?
What property of the Slider is the image used when dragging?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-132834 in the post.
2 |
Component | UE - Virtual Production - Rendering |
---|---|
Affects Versions | 4.27 |
Target Fix | 5.4 |
Created | Oct 26, 2021 |
---|---|
Resolved | Jun 20, 2023 |
Updated | Jul 31, 2023 |