When adding support for cube texture ([Link Removed]) there was no check added for render targets, making them invalid for Set Texture Object, when they were previously supported.
RESULT:
**The system's texture will not change, and a warning will be printed:
LogNiagara: Warning: Texture in "SetTextureObject" is of an unsupported type "Texture", OverrideName "TextureRenderTarget2D" and NiagaraSystem "NiagaraComponent /Game/Maps/UEDPIE_0_Niagara.Niagara:PersistentLevel.TextureSampling_System_2.NiagaraComponent0", skipping.
NOTE:
The warning should be enough to repro without setting up a system to sample a texture.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-132901 in the post.
2 |
Component | UE - Niagara |
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Affects Versions | 4.27.1 |
Target Fix | 4.27.2 |
Created | Oct 27, 2021 |
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Resolved | Oct 28, 2021 |
Updated | Dec 1, 2022 |