When selecting the Add Selected Curve Asset button with a Float Track in a Timeline, nothing appears to happen. However, if you delete the Float Track and then either add another Float Track or add a Selected Curve Asset, then you will add the track you chose in addition to a track of the curve asset based on how many times you selected Add Selected Curve Asset before deleting the first Float Track. This does not happen when adding a Vector or Color Curve in the Timeline.
Tested in //UE4/Release-4.26 @ CL 15973114 and this did occur, so NOT marking as a Regression.
RESULT:
When pressing the Add Selected Curve Asset button when a Float Track exists in the timeline, nothing will happen, then after deleting the Float Track and adding another Floak Track or a Curve Asset, the timeline will be populated with multiple tracks depending on how many times you pressed the Selected Curve Asset button.
EXPECTED:
The Selected Curve will be added to the timeline when the button is pressed
I am not able to find world outliner how to enable it?
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-133119 in the post.
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Component | UE - Gameplay |
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Affects Versions | 4.26.2, 4.27.1 |
Created | Oct 28, 2021 |
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Updated | Nov 9, 2021 |