When creating a Curve Compression Setting asset and changing the codec from Compressed Rich Curves to either Uniform Indexable or Uniformly Sampled the editor crashes.
Tested in //UE4/Release-4.26 @ CL 15973114 and this did not occur, so marking as a Regression.
RESULT:
The editor crashes
EXPECTED:
**The user can change the codec type without crashing
Windows GetLastError: The operation completed successfully. (0) Error: === Critical error: === Error: Error: Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:\Build\++UE4\Sync\Engine\Source\Runtime\Core\Public\Containers/Array.h] [Line: 703] Error: Array index out of bounds: 0 from an array of size 0 Error: Error: Error: [Callstack] 0x00007ff903f73b19 KERNELBASE.dll!UnknownFunction [] Error: [Callstack] 0x00007ff8b0ef39c8 UE4Editor-Core.dll!`string'() [] Error: [Callstack] 0x000000894e175f60 UnknownFunction [] Error: [Callstack] 0x0000000000000400 UnknownFunction [] Error: [Callstack] 0x0000000000000068 UnknownFunction [] Error: [Callstack] 0x0000000000004000 UnknownFunction [] Error:
error message when install in U.E 5.3 - IS-IN-FCO2-82
I am not able to find world outliner how to enable it?
How to achieve HLSL Multiple Render Target in Material blueprints?
How does TextureRenderTarget2D get TArray<uint8> type data?
What is the difference between Camera and CineCamera?
What properties of the progress bar can be used for drag and drop highlighting?
What property of the Slider is the image used when dragging?
How does UMG set overlapping layouts?
What method is used to fill polygonal regions when drawing spline mesh at run time?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-135507 in the post.