Flipping faces on a brush affects all other brushes
Subtractive brushes will have their internal faces show if enough additive brush faces are flipped.
If the faces of a subtractive brush are flipped the faces become visible. However, if this box is moved over an additive brush with its faces flipped internally, the additive brush will act similarly to a subtractive brush. If a subtractive brush normally interacts with an additive brush flipped internally, it will build onto the additive brush.
1. Open editor (any project) 
 2. Create an additive brush
 3. Create a subtractive brush
 4. Go to geometry editing mode
 5. Select all faces of additive brush
 6. Flip the faces using the "flip" button in Geometry Editing mode
 --------------------------------------------------------------------------------------------------------
 Repro steps from [Link Removed]:
Alternate Repro
Head over to the existing Questions & Answers thread and let us know what's up.
| 0 | 
| Component | UE - LD & Modeling - Modeling Tools - BSP | 
|---|---|
| Affects Versions | 4.7.5, 4.14, 4.20, 4.23 | 
| Created | Apr 9, 2015 | 
|---|---|
| Resolved | Aug 18, 2021 | 
| Updated | Aug 18, 2021 |