Flipping faces on a brush affects all other brushes
Subtractive brushes will have their internal faces show if enough additive brush faces are flipped.
If the faces of a subtractive brush are flipped the faces become visible. However, if this box is moved over an additive brush with its faces flipped internally, the additive brush will act similarly to a subtractive brush. If a subtractive brush normally interacts with an additive brush flipped internally, it will build onto the additive brush.
1. Open editor (any project)
2. Create an additive brush
3. Create a subtractive brush
4. Go to geometry editing mode
5. Select all faces of additive brush
6. Flip the faces using the "flip" button in Geometry Editing mode
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Repro steps from [Link Removed]:
Alternate Repro
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Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - LD & Modeling - Modeling Tools - BSP |
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Affects Versions | 4.7.5, 4.14, 4.20, 4.23 |
Created | Apr 9, 2015 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |