If focus is taken away from the viewport window in blueprints (LMB in the details pane, for instance), pressing W, E, or R to change the transform widget will not work until focus is returned. ...
Building lighting fails when the engine localization is set to Russian (RU). Have not reproduced internally. This issue seems to be related to [Link Removed] since it occurs in the Russian localiz ...
If the End hotkey is pressed to move a mesh down to align on top of another mesh/landscape and a camera blocking volume is below it, the trace down will register a hit on the camera blocking volume ...
With the Substance plugin installed and when you try to import new preset data into the Substance Graph Instance, the engine will crash ...
When spawning an instance of a blueprint using an archetype that is not a class default object, child components will be attached to the template component instead of the instance. ...
"FVoiceSerializeHelper doesn't add references to AudioComponent instances" ShooterGame crashes when following the repro steps provided by the licensee, listed below and on the UDN post. Crash image ...
Unable to reproduce internally. The user is unable to expand the class dialog menu when creating a new blueprint class on his Mac. He provides a video showing the issue he is experiencing in 4.7.5 ...
When using mutliple monitors connected to a Mac the mouse behavior does not function well. Attempting to navigate and drag windows to and from individual displays proves difficult. The user reporti ...
If you add a throbber to a UMG Blueprint and use the Graph of the Blueprint to change the 'Set Number of Pieces' and use 'Event Tick' to tick the widget, the throbber widget will not appear on scree ...
When setting a replicated floating variable, the replication doesn't appear correctly within the replication section of the Details Panel. ...