We have an issue with artefacting of virtual shadow maps on low poly meshes:
[Link Removed]
We would like to request a higher polygon version of the sphere for UE5's release/starter content, which will fix this issue and will be more appropriate for rendering features going forward. Thanks
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-135788 in the post.
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Component | UE - Content - Engine |
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Affects Versions | 5.0 |
Target Fix | 5.6 |
Created | Nov 23, 2021 |
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Updated | Oct 25, 2024 |