Description

We have an issue with artefacting of virtual shadow maps on low poly meshes:

[Link Removed]

We would like to request a higher polygon version of the sphere for UE5's release/starter content, which will fix this issue and will be more appropriate for rendering features going forward. Thanks

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-135788 in the post.

0
Login to Vote

Unresolved
ComponentUE - Content - Engine
Affects Versions5.0
Target Fix5.6
CreatedNov 23, 2021
UpdatedOct 25, 2024
View Jira Issue