The setup for HDRIBackdrop leads to double-counting of the illumination between the skydome and the geometry in the path tracer.
Reported through UDN:
[Link Removed]
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Hey, why do i get this when i snap two similar meshes together?
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-136318 in the post.
0 |
Component | UE - Graphics Features - Path Tracer |
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Affects Versions | 4.27.1, 5.1 |
Target Fix | 5.3 |
Fix Commit | 25093923 |
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Created | Nov 30, 2021 |
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Resolved | Apr 18, 2023 |
Updated | Apr 19, 2023 |