Walking on an actor with a Spring Arm in the 3rd Person BP template will cause the camera to jitter/skip. This does not happen with an actor that does not have a spring arm and it also does not happen in QA-Game.
1. Open a new 3rd Person template project
2. Create an actor class bp > Open it
3. Add a Cube shape component
4. Add a Spring Arm component (screenshot #01)
5. Compile & save
6. Back in the editor, place the bp into the level
7. Play-In-Editor
8. Jump onto the box > Move around using WASD
Results: The camera will have a jittering/skipping motion when moving on the box
Expected: For the camera to behave normally while on an actor with a spring arm
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay |
---|---|
Affects Versions | 4.7.5, 4.8 |
Created | Apr 10, 2015 |
---|---|
Resolved | Sep 12, 2015 |
Updated | Jul 14, 2021 |