Description

In the static mesh editor, choosing the Auto Convex Collision from the Collision drop toolbar and selecting apply will immediately crash the engine.

Steps to Reproduce

1. Open UE4Editor
2. Open Static Mesh editor for any static mesh
3. Select Collision -> Auto Convex Collision
4. Select Apply

Result:
editor crashes immediately

Callstack

Result in terminal after crash:

/home/myuser/Unreal/UnrealEngine3DLuvr/Engine/Binaries/Linux/UE4Editor: symbol lookup error: /home/myuser/Unreal/UnrealEngine3DLuvr/Engine/Binaries/Linux/libUE4Editor-UnrealEd.so: undefined symbol: _ZN15HACD_STANDALONE14createHACD_APIEv "

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Fixed
ComponentUE - Platform - Linux
Affects Versions4.7.5
Target Fix4.8
Fix Commit2497675
CreatedApr 13, 2015
ResolvedApr 15, 2015
UpdatedApr 27, 2018