Description

If the user is pressing a button and then uses one of the virtual joysticks the "Is Pressed" node will return false even if the user is still holding down the button.

Steps to Reproduce
  1. Open editor
  2. Create a new Widget Blueprint
    Right click content browser > User Interface > Widget Blueprint
  3. Open Widget Blueprint
  4. Add a button to the designer tab
  5. Go the event graph\
  6. Create the blueprint in the attached image
  7. Compile and save
  8. Open the Level blueprint
  9. Add the Widget to the viewport
  10. Event begin play > Create Widget > Select the new widget blueprint that was created as the class > Add to viewport
  11. Compile and save
  12. Launch to a mobile device (iPad 3, iOS 8.1 will work)
  13. Press and Hold the button
  14. Try and Move around with the virtual Joysticks
  15. Notice the print string is printing out "Not Firing" even though the button is still being held down

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Won't Fix
ComponentUE - Editor - UI Systems
Affects Versions4.7.54.8
CreatedApr 15, 2015
ResolvedApr 15, 2015
UpdatedJul 14, 2021