Description

If a blueprint has "Simulate Physics" active on a component, it will not render when running standalone game.

Steps to Reproduce

1. Open Editor (any project)
2. Create new blueprint (type actor)
3. Add a static mesh component to viewport
4. In details pane, set "Simulate Physics" to true
5. Compile, Save, Close blueprint
6. Place copy of blueprint in level
7. Go to play dropdown menu, select "Standalone Game"

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

0
Login to Vote

Fixed
ComponentUE - Simulation - Physics
Affects Versions4.7.54.8
Target Fix4.8
Fix Commit2534072
Release Commit2538866
CreatedApr 16, 2015
ResolvedMay 1, 2015
UpdatedApr 27, 2018