One of our customers reported on UDN that sphere trace in control rig only works with actor with the collision object type of "World Static".
Is that by design or a bug?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-139869 in the post.
|Component||UE - Anim - Rigging - Control Rig|
|Created||Jan 21, 2022|
|Resolved||Mar 17, 2022|
|Updated||Mar 21, 2022|