One of our customers reported on UDN that sphere trace in control rig only works with actor with the collision object type of "World Static".
Is that by design or a bug?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-139869 in the post.
| 0 |
| Component | UE - Anim - Rigging - Control Rig |
|---|---|
| Affects Versions | 4.27.1 |
| Target Fix | 5.0 |
| Created | Jan 21, 2022 |
|---|---|
| Resolved | Mar 17, 2022 |
| Updated | Mar 21, 2022 |