Steps to Reproduce

1. Create a simple level sequence with a moving ball
2. Add it to Movie Render Queue and then add the Anti-Aliasing setting to the configuration.
3. Set the temporal sub-sample count to 8.
4. Render the Level Sequence. The resulting images should have a nice blur between them.
5. Under the "30fps dropdown" in Sequencer, enable "Lock to Display Rate".
6. Render again. Inspect the resulting images, they don't have a smooth motion blur and instead look like stamped images

Community References

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Backlogged
ComponentUE - Anim - Sequencer - MRQ
Affects Versions5.0
Fix Commit20994743
Main Commit21061202
CreatedJan 21, 2022
ResolvedJul 7, 2022
UpdatedNov 30, 2022