Currently UAnimSequenceBase::OnModelModified assumes that a notify is linked to a sequence and not a montage. This causes branching point notifies to lose their linked montage when being updated and so their branching point status is also lost.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-142226 in the post.
2 |
Component | UE - Anim - Runtime |
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Affects Versions | 4.27.1 |
Target Fix | 5.4 |
Fix Commit | 22268778 |
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Created | Feb 10, 2022 |
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Resolved | Jan 9, 2024 |
Updated | Mar 7, 2024 |