Currently UAnimSequenceBase::OnModelModified assumes that a notify is linked to a sequence and not a montage. This causes branching point notifies to lose their linked montage when being updated and so their branching point status is also lost.
Request a info about UE-127172 bug tracker
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
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Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-142226 in the post.
2 |
Component | UE - Anim - Runtime |
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Affects Versions | 4.27.1 |
Target Fix | 5.4 |
Fix Commit | 22268778 |
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Created | Feb 10, 2022 |
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Resolved | Jan 9, 2024 |
Updated | Mar 7, 2024 |