Description

If a user opens gameplay debugger ( ' pressed while in PIE), all print string outputs to screen disappear, and will no longer appear during any PIE session until editor is closed and re-opened.

Workaround: Pressing ' a second time will remove Gameplay Debug mode, allowing tick to be seen again. If a user enters PIE, they can press ' twice to go back into Gameplay Debug mode, then turn it off again to see the print string.

Steps to Reproduce

1. Open Editor (any project)
2. Create new actor blueprint
3. Put a copy of blueprint into level
4. Open actor blueprint>EventGraph
5. Create Event On Begin tick and Print String node
6. Connect the nodes, compile blueprint
7. Exit blueprint, press PIE
8. Press ' while in PIE
9. Close PIE
10. Re-open PIE

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

1
Login to Vote

Fixed
ComponentUE - AI
Affects Versions4.7.6
Target Fix4.9
Fix Commit2566844
CreatedApr 23, 2015
ResolvedMay 27, 2015
UpdatedApr 27, 2018