This plugin is intended to be a leaf. Should not be creating classes based on it.
When the Experimental HTML5 Networking Plugin is enable in the editor it allows for C++ classes with the WebSocketNetDriver parent to be created. Creating a C++ class of this type fails in the editor
1. Open UE4Editor (any project)
2. Go to Windows->Plugins
3. In the Plugin menu type HTML5
4. Enable the HTML5 Networking Plugin (prompted to restart the editor)
5. When the project reopens, add new C++ class
6. Set parent to WebSocketNetDriver
Result:
Creating the new class will fail.
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Networking |
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Affects Versions | 4.8 |
Target Fix | 4.9 |
Created | Apr 28, 2015 |
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Resolved | Jul 7, 2015 |
Updated | Apr 27, 2018 |