Starter Content's "P_Explosion" does not successfully convert to a Niagara System - incorrect loop, spawn, sprite size, and collision behaviors
Changes needed for / issues found with each emitter:
Result: The Niagara System does not look the same as the Cascade (multiple issues)
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-146403 in the post.
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Component | UE - Niagara - Cascade |
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Affects Versions | 5.0 |
Created | Mar 17, 2022 |
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Updated | Dec 17, 2024 |