When using the Trigger Route node, if Value 0 is a non-zero value and Value 1 is a zero value, the output "pops" on set.
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1) Launch AudioQA
2) Create a metasound source
3) Set it up like the MetaSound in the Description
4) Set the Wave Player to Explosion01 or clap_01
5) Play the MetaSound
Expected Result:
The output is silent
Actual Result:
Sound in heard in the left channel
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-146466 in the post.
1 |
Component | UE - Audio - MetaSounds |
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Affects Versions | 5.0 |
Target Fix | 5.0.2 |
Created | Mar 18, 2022 |
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Resolved | Apr 28, 2022 |
Updated | Jan 25, 2023 |