Attempting to create a class with the parent set to Trigger Base, Trigger Box, Trigger Capsule, or Trigger Sphere will fail to create the class

Steps to Reproduce

1. Open UE4 Editor (any project)
2. File->Add Code To Project
3. Set parent class to Trigger Base

In editor compile will fail when the class is created.

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ComponentUE - Gameplay
Affects Versions4.7.64.8
Target Fix4.9
Fix Commit2554692
CreatedApr 30, 2015
ResolvedMay 18, 2015
UpdatedApr 27, 2018