Attempting to create a class with the parent set to Trigger Base, Trigger Box, Trigger Capsule, or Trigger Sphere will fail to create the class
1. Open UE4 Editor (any project)
2. File->Add Code To Project
3. Set parent class to Trigger Base
Result:
In editor compile will fail when the class is created.
Head over to the existing Questions & Answers thread and let us know what's up.
| 0 | 
| Component | UE - Gameplay | 
|---|---|
| Affects Versions | 4.7.6, 4.8 | 
| Target Fix | 4.9 | 
| Fix Commit | 2554692 | 
|---|
| Created | Apr 30, 2015 | 
|---|---|
| Resolved | May 18, 2015 | 
| Updated | Apr 27, 2018 |