Description

Datasmith incorrectly imports 3Dxml files. In 4.27 and Early Access 2 the file imports correctly.

Steps to Reproduce
  1. Create or open a project made with Preview 2
  2. Enable Datasmith plugins and restart the editor
  3. In the Editor Select the Add Content button then Datasmith and File Import
  4. Import a .3Dxml file (see attachments)
  5. Observe the scene

Expected Results:
The 3Dxml file imports and appears in the scene with all of its data.

Actual Results:
The 3DXml file imports without any data and is just an empty actor in the scene.

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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-147856 in the post.

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Fixed
Fix Commit19908519
Main Commit19705664
Release Commit19908519
CreatedApr 1, 2022
ResolvedApr 25, 2022
UpdatedJan 25, 2023