Description

Controller 2 is not getting routed to the scene viewport unless the viewport has been clicked.

Steps to Reproduce

Run QAGame standalone in debug with 2 controllers attached
Put a breakpoint in FSceneViewport::OnKeyDown with the condition InKeyEvent.UserIndex == 1
Click the mouse to shoot
Press a key on the second controller, notice the breakpoint gets hit
Hit F5 to continue
Press the key on the second controller, notice the breakpoint does not get hit
Click the mouse
Press the key on the second controller, notice the breakpoint get hit again.

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

0
Login to Vote

Fixed
ComponentTools
Target Fix4.9
Fix Commit2552411
CreatedMay 1, 2015
ResolvedMay 15, 2015
UpdatedApr 27, 2018